Wednesday, January 8, 2020

Episode 130: First Law of Motion...Layout

Tor, Nicolas, John, Romain and Chet in the Android Studio
In this episode, Tor, Romain and Chet chit chat with Nicolas Roard and John Hoford from the Android Studio team about Motion Layout -- and ConstraintLayout and visual editing in the IDE.

In the recording session they also promised to release ConstraintLayout 2.0 beta 4 before the podcast was released. And they achieved that: https://androidstudio.googleblog.com/2019/12/constraintlayout-200-beta-4.html.

Subscribe to the podcast feed or download the audio file directly.

Links:

Nicolas@camaelon
John@johnhoford
Chet@chethaase
Tor@tornorbye
Romain@romainguy


Thanks to continued tolerance and support by our audio engineer, Bryan Gordon.

Wednesday, December 18, 2019

Episode 129: Display, Input and Haptics

Michael, Chet and Romain in the cozy London recording studio.
In this episode, Chet and Romain travel all the way to London to have a chat with Michael Wright. This is not Michael's first time on the podcast and one again the discussion is about displays, input devices and haptics.

If you want to learn more about high refresh rate displays (90/120 Hz), HDR, audio-coupled haptics, how gamepads are supported and, curiously, about the Android API council, you found the right episode!

Subscribe to the podcast feed or download the audio file directly.

Chet@chethaase
Tor@tornorbye
Romain@romainguy


Thanks to continued tolerance and support by our audio engineer, Bryan Gordon.

Tuesday, December 10, 2019

Episode 128: Play with App Bundles

We forgot to take a picture of ourselves
when we recorded this.
Please use your imagination.
In this episode, Chet and Florina Muntenescu (from the Android Developer Relations team) talk with Dom Elliott from the Google Play team about Android App Bundles and other Google Play features.

App bundles are the new packaging format for Android apps. They allow you to upload a single version of your app, then Google Play can distribute optimized versions of that app to users, depending on device-specific capabilities, like the selected locale(s) on the device.

We also talked about other recent Google Play features (related to bundles and not), such as on-demand delivery and in-app updates.

Subscribe to the podcast feed or download the audio file directly.

Links:
App bundles samples
On-Demand modules codelab
Plaid sample
Build a Modular Android App Architecture (Google I/O 2019)
Navigating Your Way Around Customizable Delivery (Android Dev Summit 2019)

Florina: @FMuntenescu
Dom: @iamdom
Chet@chethaase
Tor@tornorbye
Romain@romainguy


Thanks to continued tolerance and support by our audio engineer, Bryan Gordon.

Friday, November 22, 2019

Episode 127: Gradle to Crave

Tor, Jerome, Chris and Xavier in the recording studio.
In this episode, Tor chats with Jerome Dochez, Chris Warrington and Xavier Ducrohet from the Android Studio build system team.

We discuss a lot of topics -- the new speed attribution feature in 4.0, the effort to create new APIs for plugin authors, and a lot more.


Subscribe to the podcast feed or download the audio file directly.


Jerome@dochez
Xav@droidxav
Tor@tornorbye
Chet@chethaase
Romain@romainguy


Thanks to continued tolerance and support by our audio engineer, Bryan Gordon.

Monday, November 11, 2019

Episode 126: Gesture Nav

Allen, Chris, Adam, part of Tor, Dan (taking the photo),
and Chet. All of them are also in the monitor, but backwards.
Oh, and note the gym sock being used to dampen noise
on the mic. High tech stuff, ADB.
In this episode, Chet and Tor talk with Chris Banes, Adam Cohen, Dan Sandler, and Allen Huang about Gesture Navigation.

Gesture Nav is an important UI behavior change in the Android 10 release that developers should handle and test. Chris has written Gesture Nav articles recently. This conversation goes further into the background and reasons for the change, as well as techniques for dealing with it.

Note: The audio in this episode, is not up to the usual quality bar. We had the choice between recording the conversation with a non-ideal setup or not doing it at all. We chose content over quality.


Subscribe to the podcast feed or download the audio file directly.

Links:

Gesture Navigation: Going edge-to-edge (I)
Gesture Navigation: Handling visual overlaps (II)
Gesture Navigation: Handling gesture conflicts (III)
Gesture Navigation: Immersive Modes (IV)

Chris@chrisbanes
Dan@dsandler
Chet@chethaase
Tor@tornorbye
Romain@romainguy


Thanks to continued tolerance and support by our audio engineer, Bryan Gordon.

Wednesday, October 30, 2019

Episode 125: ADB Live at the Android Dev Summit

Chet, Tor, Romain, Cyril and Zarah, laughing at
something stupid funny that Chet said.
Amongst the many talks and announcements at the Android Dev Summit 2019 was a hidden gem: the first ever live episode of this podcast!

Chet, Romain and Tor took this opportunity to have a chat with Zarah Dominguez and Cyril Mottier. Both Zarah and Cyril work as Android app developers and are known for their presentations at various Android conferences.

We talked about modernizing large codebases, Kotlin, data binding, themes & styles, and many other things. Let's not spoil the podcast here.

Subscribe to the podcast feed or download the audio file directly.

Links:

ADB Live on YouTube
Zarah@zarahjutz (blog)
Cyril@cyrilmottier (blog)
Chet@chethaase
Tor@tornorbye
Romain@romainguy


Thanks to continued tolerance and support by our audio engineer, Bryan Gordon.

Monday, October 28, 2019

Episode 124: UX

Chet, Glen, Rod, and Tor. Il n'y a pas de Romain. 
In this episode, Chet and Tor talk with Rod Graves and Glen Murphy from the Android UX team.

We talked about various UX changes in Android over the years, as well as UI design in general. For example, Glen compared UX design to API design; trying to provide an interface for the users of your product that helps them build a mental model to better understand how everything fits and works together.

Favorite acronym: "WTFY"


Subscribe to the podcast feed or download the audio file directly.

Links:

Rod: @rgraves
Glen: @gmurphy
Chet@chethaase
Tor@tornorbye
Romain@romainguy


Thanks to continued tolerance and support by our audio engineer, Bryan Gordon.